Weapon (dagger), uncommon (requires attunement)

Attacks made with this weapon are considered magical. It has the thrown property with a normal range of 20 feet and a long range of 60 feet.

When you succeed on an attack roll against a creature or object the dagger becomes embedded within them, and can as an action with a DC 10 Medicine check, taking 1d4 slashing damage on a failed check.

As a bonus action, while you are within 200 feet of the dagger you can speak it's command word to recall it to your open hand, it returns to you instantly, and deals 1d4 slashing damage to any creature or object it is embedded in.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Slashing, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

ButtersTheNinja