Weapon (any ammunition), very rare

This magical weapon looks like a nail gun, is weightless, and it magically appears in your hand when you summon it. this weapon is magical. when you attack with this weapon, you inject a magically made metal nail into a target (just like the way nail guns are used to inject nails into wooden boards). this weapon can also be used to, for 1 hour, magically construct a makeshift shelter for your party using things in your location.

Nail Gun. range: 5 feet, one target. on hit: (2d6) piercing damage or (2d8) piercing damage.

note: to get this weapon you must use a (A.H.C.) Keyblade Evolution Scroll on (A.H.C.) Dead Blow Hammer.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Weapon Property: Versatile, Ignore Weapon Property: Two-Handed, Proficiency: Greatsword, Ignore Weapon Property: Heavy, Replace Damage Type: Piercing, This magical weapon looks like a nail gun, is weightless, and it magically appears in your hand when you summon it. this weapon is magical. when you attack with this weapon, you inject a magically made metal nail into a target (just like the way nail guns are used to inject nails into wooden boards). this weapon can also be used to, for 1 hour, magically construct a makeshift shelter for your party using things in your location. Nail Gun. range: 5 feet, one target. on hit: (2d6) piercing damage or (2d8) piercing damage. note: to get this weapon you must use a (A.H.C.) Keyblade Evolution Scroll on (A.H.C.) Dead Blow Hammer., Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

MarcoCox

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