Weapon (halberd), rare

This #1 halberd is made of adamantine, one of the hardest substances in existence. Whenever this halberd hits an object, the hit is a Critical Hit.

You have a +1 bonus to attack and damage rolls made with this magic weapon.

The weapon also adds 1d4 + your intelligence modifier as necrotic damage.

Proficiency with a Halberd allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 10 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Curse. Whenever the wielder rolls a natural 10 or lower (with the d20 dice) the halberd attacks the wielder instead. On a hit the halberd will then use the cleave feature to attack an ally of the wielder within 10 feet of the wielder.

Proficiency with a Halberd allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Damage: Necrotic, Cursed, Heavy, Reach, Two-Handed, Cleave

Item Tags: Cursed

ChrisPyak

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