Wondrous Item, uncommon (requires attunement by a User must wear for 2 hours to attune)

Once the user is attuned the Amulet of Spell Storing will activate upon the next spell the user casts.

The Amulet will store a copy of this spell with 3 charges. The user can expend these charges and cast the copied spell at will as opposed to using their own spell slots.

Every 3 days the Amulet will reset, any unspent charges will be cleared and all spent charges will be returned. A new spell must be cast by the user for the Amulet to copy it. This can be the same as the one it copied previously or it can be something different. The Amulet will reactivate on the first spell cast by the user after the reset.

The Amulet can only copy spells that the user physically casts, spells from a spell scroll will not be copied.

Whenever the Amulet is reactivated there is a chance the Amulet breaks and this increases according to the level of the spell cast.

A D100 or Percentile Die will be rolled on every reactivation.

The below shows a list of results shown on the D100 that would break the amulet.

Cantrip - No roll needed Amulet will not break.

1st Level - A roll of 0-5 breaks the Amulet

2nd Level - A roll of 0-10 breaks the Amulet

3rd Level - A roll of 0-15 breaks the Amulet

4th Level - A roll of 0-20 breaks the Amulet

5th Level - A roll of 0-25 breaks the Amulet

6th Level - A roll of 0-40 breaks the Amulet

7th Level - A roll of 0-50 breaks the Amulet

8th Level - A roll of 0-60 breaks the Amulet

9th Level - A roll of 0-75 breaks the Amulet

A 9th Level Wish spell will automatically break the Amulet.

Notes: User must wear for 2 hours to attune

ASkinlessShaft

Comments

Posts Quoted:
Reply
Clear All Quotes