This well-made leather bandolier has 6 magic sheaths across it. When you take the Attack action while wearing this bandolier, you can throw 1 of the daggers to make a ranged attack with it, provided you have a free hand. You can throw another dagger if you have more than one attack action or with a bonus action.
The average range of a dagger is 20 feet but, if you succeed on a roll with disadvantage, it could be up to 60 feet.
When you hit a target with one of these daggers consult the table below. The target takes an extra 1d6 damage of the type determined by the table in addition to the weapon's regular damage, then the dagger returns to the sheath it was pulled from in the bandolier. On a miss, the dagger vanishes and reappears in the sheath it was pulled from in the bandolier. A dagger vanishes if you don’t throw it right away and immediately reappears in the bandolier.
Damage Type : 1d6
1 Acid
2 Cold
3 Fire
4 Lightning
5 Poison
6 Thunder
Notes: Utility, Container
Comments