when you attack with this weapon, you actually spear multiple enemies with magically created spears after which the spears disappear. this weapon does not need ammo to shoot it. you also have advantage when trying to catch any type of aquatic creature or semi aquatic creature in any body of water while using this weapon. you can also use this weapon as a paddle. if you tie a rope to one magically created spear, you can spear something to get across a river or chasm from where you are currently but while doing so, you cannot use it as a weapon.
Spears Of The Gods. ranged weapon attack. Reach: multiple targets. area of effect: a 20 foot circular area centered on a point within 120 feet from you. each creature in the 20-foot circular area of attack rolls a DC 15 Dexterity Saving Throw to avoid the attack. on a roll of 15 or lower: that creature takes (1d8) piercing damage and is frightened until your next turn. on a roll of 16 or higher: that creature takes half of (1d8) piercing damage.
note 1: this weapon is magical.
note 2: this weapon is evolved from (A.H.C.) Advanced Magical Spears by using a (E.F.H.) Page Of Evolution on (A.H.C.) Advanced Magical Spears.
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Replace Damage Type: Radiant, Ignore Weapon Property: Ammunition, Proficiency: Longbow, Ignore Weapon Property: Heavy, Bonus: Magic, when you attack with this weapon, you actually spear multiple enemies with magically created spears after which the spears disappear. this weapon does not need ammo to shoot it. you also have advantage when trying to catch any type of aquatic creature or semi aquatic creature in any body of water while using this weapon. you can also use this weapon as a paddle. if you tie a rope to one magically created spear, you can spear something to get across a river or chasm from where you are currently but while doing so, you cannot use it as a weapon. Spears Of The Gods. ranged weapon attack. Reach: multiple targets. area of effect: a 20 foot circular area centered on a point within 120 feet from you. each creature in the 20-foot circular area of attack rolls a DC 15 Dexterity Saving Throw to avoid the attack. on a roll of 15 or lower: that creature takes (1d8) piercing damage and is frightened until your next turn. on a roll of 16 or higher: that creature takes half of (1d8) piercing damage. note 1: this weapon is magical. note 2: this weapon is evolved from (A.H.C.) Advanced Magical Spears by using a (E.F.H.) Page Of Evolution on (A.H.C.) Advanced Magical Spears., Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow
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