You have a +1 bonus to attack and damage rolls made with this magic weapon.
Thunderhunt: When you use an attack, you also launch another attack doing 1d8 damage. When a teammate makes an attack and you are within 20 feet of the teammate, you may trigger this effect once outside your turn, then you move 10 feet in any direction from the opponent hit.
Waraxe Skyward: When you enter combat, you may cast Arcane Weapon twice on this weapon without using any spell slots or materials, and without a concentration requirement. You may do this 3 times for this weapon, but you may only use the elements Lightning and Thunder
Heavenpath: When you enter combat, you cast Expeditious Retreat for 1 turn.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Damage, Combat, Heavy, Two-Handed, Cleave
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