Wondrous Item, legendary

You gain 2 additional uses of your Channel Divinity Feature. 

Channel Divinity : Intoxicating Strike (Make a melee or spell attack against a single target within range. You gain advantage on the attack roll and if you hit, the target takes an additional d10 radiant damage as well as d10 poison damage. The target must then make a Con Save against your Spell Save DC or be poisoned. The target may repeat this save at the end of each of it's turns, ending the effect on a success.) Additionally, When you make your Intoxicating Strike attack, before you make the attack roll, you can choose to hit instead.

When you use your Divine Intervention Class Feature, you can roll an additional set of dice. If either of your results are successes, you gain the effect of the feature. If both are successes, you can negate the 7 day cool-down. 

Notes: Must be attuned to by a cleric. The attuned must maintain the attunement for two levels, before this boon becomes a permanent part of their soul.

Previous Versions

Name Date Modified Views Adds Version Actions
11/6/2019 9:49:49 PM
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BronxFury

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