Armor (medium or heavy, but not hide), artifact

Dark infernal steel forged in the Nine Hells, etched with runes of Law and Sin. The pauldrons emit a faint red shimmer, and whispers echo in its metal when lies are spoken nearby Please read rest of description don't know how to add the other stuff 

  • Aura of Judgment: Enemies within 10 ft. that start their turn under a debuff or curse take 1d6 necrotic damage."

    Chains of the Condemned (1/day):
    As an action, spectral chains erupt around you for 1 minute. Enemies that start their turn within 15 ft. must make a DC 16 Strength save or be restrained. The chains vanish early if you fall unconscious.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Stealth Disadvantage: Remove, Resistance: Fire, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

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