Weapon (pistol), very rare

"Forged from arcane energies, the Arcane Blaster unleashes magical might with the precision of a master marksman, each shot a burst of raw power and mystical force."

Ammunition (range 50/150)

Light, Two-Handed, +2 bonus to attack and damage rolls.

Arcane Burst - As an action you can unleash 1-3 charge an Arcane Burst. This shot deals an additional 1d8 force damage  to your next attach and pushes the target back 5 feet if they fail a DC 15 Strength saving throw. 

Arcane Sight - You can use an action to cast the Detect Magic spell without expending a spell slot. This ability can be used two times per day.

Force Line Blast - As an Action, you can expend all remaining charges(up to 7) to unleash a line of force energy 60 feet long and 5 feet wide in a direction you choose from your gun. Each Creature in that line must make a DC14 Dexterity Saving Throw, taking 1d8 Force Damage per charge spent on a failed save, or half as much on a success. 

Arcane Overcharge: Each time you use "Force Line Blast", roll 1d20. If the result is less than the number of charges you have spent, the gun shot overcharges. When this happens, you take force damage equal to half the damage dealt by the blast, and the gun becomes inoperable until repaired. 

Proficiency with a Pistol allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Piercing, Ammunition (range 50/150), You Spend a Short Rest and can fuse Ebony and Ivory Together to Create this weapon. , Loading, Range, Ammunition (Firearms), Vex

Augie272