Staff, rare (requires attunement by a Bard, Cleric, or Druid)
This staff has 6 charges. While holding the staff, you can cast one of the spells on the following table from it, using your spellcasting ability modifier.
Cure Wounds - 1 charge per spell level (maximum 4 for a level 4 spell)
Lesser Restoration 2 charges
Regaining Charges. The staff regains all expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff vanishes in a flash of light, lost forever.
Notes: Bonus: Spell Attacks, Bard, Cleric, or Druid
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