Inscribed with the image of an obscure chaos deity, this amulet grants you access to to additional spells and enhanced spellcasting at the cost of unpredictable wild magic surges.
While using this amulet you gain a +2 bonus to spell attack rolls and to your spell save DC. Whenever you cast a spell through the amulet, roll a d20. On a roll of 1, you activate a Wild Magic Surge. If this does not produce a wild magic surge, the difficulty of the roll goes up by 1. This effect increases each time the amulet does not produce a wild magic surge. This effect resets at dawn each day.
Additionally, you gain a number of randomly chosen spells, which count as domain spells for you. These are detailed in the following table, and are replaced each day at dawn.:
Cantrips (1d6)
- Acid Splash
- Chill Touch
- Druidcraft
- Fire Bolt
- Friends
- Frostbite
Level 1 Spells (1d6)
- Dissonant Whispers
- Entangle
- Find Familiar
- Grease
- Tasha’s Hideous Laughter
- Tenser’s Floating Disk
Level 2 Spells (1d6)
- Alter Self
- Enlarge/Reduce
- Find Steed
- Knock
- Magic Mouth
- Web
Level 3 Spells (1d6)
- Call Lightning
- Feign Death
- Speak with Plants
- Stinking Cloud
- Tidal Wave
- Vampiric Touch
Level 4 Spells (1d6)
- Arcane Eye
- Compulsion
- Giant Insect
- Guardian of Nature
- Hallucinatory Terrain
- Stone Shape
Level 5 Spells (1d6)
- Animate Objects
- Antilife Shell
- Bigby's Hand
- Passwall
- Telekinesis
- Tree Stride
Notes: Bonus: Spell Attacks, Bonus: Spell Save DC, chaotic aligned spellcaster, Buff, Combat
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