Weapon (greatsword), artifact (requires attunement by a Immunity to Fire, Level 20, 1 Boon, Slain an Ancient Dragon or Titan, and blessed by Surtur)

Allbrennr was forged in the deepest and hottest parts of the plane of fire within the city of Brass in the inner forge. It contains the soul of the Elemental Fire God, Kossuth, who was slain in his domain of the Crimson pillar. It was forged by Surtur himself, Lord of the Fire Giants, for the soul purpose of doing 1 thing, slaying gods.

The soul of Kossuth still rages within always trying to disintegrate the wielder with the sword's brilliant flame. Allbrennr speaks telepathically and understands primordial and common. It is has an alignment of Neutral Evil.

Not Attuned: You have a +3 bonus to attack and damage rolls made with this magic weapon. Holding it burns you alive. Any creature within 40 feet of this weapon when an attack is made with it while not attuned is engulfed in an inferno that deals 8d6 fire damage.

Attuned: You have a +5 bonus to attack and damage rolls made with this magic weapon. You the weapon also gains the following abilities.

Crimson Smite: Attacks with Allbrennr do an additional 4d8 fire damage

Flames of Kossuth (Bonus Action): You may take a bonus action on your turn to swing a wreath of flames at your enemies. Creatures in a 120 ft cone from the swing of the sword take 14d6 fire damage. (Recharge 5-6)

The One who Burns All: Any creature of challenge rating level 25 or higher that has any resistance or immunity to any sort of damage from weapons, spells, or damage types are vulnerable to all weapon dealt by the attuned wielder of this weapon. This weapon allows the wielder to overcome any and all rules that would make a creature immune or resistant.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Damage: Fire, Immunity to Fire, Level 20, 1 Boon, Slain an Ancient Dragon or Titan, and blessed by Surtur, Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

Wjosherh

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