Weapon (hunting rifle), uncommon

Appearance: A metal trumpet-like gun with a wide nozzle and bespoke wooden handle.

Rules: This weapon can be loaded with any type of ammunition, or alternatively pebbles, scrap, or any cluster of small items you desire. However, its range becomes 60 ft. if you do so. Additionally, a DM can alter the damage type of this weapon to match what it is loaded with (i.e. putting a large rock in could change the damage to bludgeoning, or icicles could change it to cold damage).

Part of "Dr. Dhrolin's Dictionary of Dinosaurs"!

Designed for big game, Hunting Rifles are slow but accurate, requiring bolt action operation between every shot.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sighted. Attacking at long range with this weapon doesn’t impose Disadvantage on your attack rolls. When you hit a creature with an attack using this weapon at long range, you can reroll any of the damage dice and must use the new roll.

Notes: Damage, Combat, Ammunition, Two-Handed, Reload, Firearm, Sighted

Item Tags: Damage Combat

Lightningbolt12368

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