Armor (shield), uncommon
When you take the Attack action during your turn, you may replace Unarmed Strike with the following attack:
Shield Strike: Melee Weapon Attack: +3 to hit, reach 5 ft, Hit: 1d8 Bludgeoning damage + your Strength Modifier.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
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