Weapon (dagger), uncommon (requires attunement)

Once the rotten fang of an ogre zombie, this dagger has been purged and reforged in the searing light of Saint Cuthbert’s faithful. The once-sickly pallor now gleams with a soft ivory glow, and faint runes of the Cudgel-Saint trace the blade’s curve. When drawn, the weapon radiates a steady warmth that pushes back shadow and decay.

Radiant Bite. When you hit a creature with this dagger, it takes an additional 1d4 radiant damage as Saint Cuthbert’s light burns through corruption and falsehood.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Finesse, Light, Thrown, Nick

Merlin_Tonks

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