This iron rod has a button on one end. You can take a Utilize action to press the button, which causes the rod to become magically fixed in place. Until you or another creature takes a Utilize action to push the button again, the rod doesn’t move, even if it defies gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can take a Utilize action to make a DC 30 Strength ]Athletics check, moving the fixed rod up to 10 feet on a successful check.
It also has these features(You can only use one at a time):
Pole of Rescue: This 5-foot-long pole is made of polished steel. When you speak the command word, a short silver thread appears attached to the end of the pole, with a 6-inch-wide silver hoop on the end of the thread. If you make a casting motion with the pole toward a creature you can see within 120 feet of you, the hoop flies unerringly toward the target with the thread magically lengthening. If the target, being of size medium or smaller and not magically restrained, takes hold of the hoop, the thread begins retracting and drags the target toward you. Speaking the command word again causes the thread and hoop to disappear. Once used, this property of the pole can’t be used again until the next dawn.
Fishing Pole: This item functions as a Pole. While holding it, you can take a Magic action to cause it to transform into a fishing pole with a hook, a line, and a reel, or have the fishing pole revert to a Pole.
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