Armor (shield), artifact (requires attunement by a Creature with a Good or Neutral alignment, Requires 15 Strength)

This hefty tower shield is cast in the visage of the Great Platinum Dragon Bahamut; a vestige of his power to cleanse the world of the corruption wrought by his sisters wicked chromatic children. 

While attuned to this shield you gain the following benefits:

-Any critical hit against you becomes a normal hit.

-You gain resistance to Acid, Cold, Fire, Lightning, and Poison damage; if you have or obtain a resistance from another source you instead gain Immunity.

-You are immune to the Frightened condition.

-This shield provides an AC bonus of 2 + Proficiency. It also acts as a Holy Symbol, and has the Heavy property.

You can use your reaction to protect creatures in a 15ft cone behind you, providing them Acid, Cold, Fire, Lightning, and Poison resistance until the end of the current turn. Additionally creatures you choose, can benefit from 3/4 cover while standing directly behind you. 

As an Action you can channel the glory of Bahamut through the shield. For the next minute attack rolls made against you are made with disadvantage, and the shield emits bright light in a 20ft radius and dim light for another 20ft. This light counts as Sunlight, and dispels Magical Darkness. You can use this feature a number of times equal to your character level divided by 5 (rounded down), regaining all uses at Dawn.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Creature with a Good or Neutral alignment, Requires 15 Strength

CookedCanadian

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