Wondrous Item, uncommon (requires attunement)

As a Magic action, you can throw this amulet so that it lands in an unoccupied space within 10 feet of you, causing the amulet to become a poisonous snake in that space. The snake is under your control and shares your Initiative count, taking its turn immediately after yours.

On your turn, you can mentally command the snake (no action required) if it is within 60 feet of you and you don’t have the Incapacitated condition. You decide what action the snake takes and where it moves during its turn, or you can issue it a general command, such as to attack your enemies or guard a location. Absent commands from you, the snake defends itself.

As a Bonus Action, you can command the snake to revert to amulet form in its current space, and you can’t use the amulet's property again for 1 hour. If the snake is reduced to 0 Hit Points, it dies and reverts to it's amulet form; the amulet then slithers back towards it's owner using its available movement. If intercepted by another character before returning to its owner; attunement is broken and the previous owner suffers paralysis for one round. If the amulet makes it to its owner and it has been brought to 0 hit points the amulet can not be used again until the next dawn. If the snake reverts to amulet form before losing all its Hit Points, it regains all of its hit points.

Notes: Summoning, Control

Item Tags: Summoning Control

Brelsfordj1

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