Wondrous Item, very rare (requires attunement by a Optional)

Description

Arrows formed by a storm-gray metal shaft, bright blue fletchings, and yellow nock. Embedded into the shaft near the start of the point are three brass rings, each etched with a different set of undecipherable runes.

Properties

Break the Heavens: An attack action may be used to fire one arrow into the air. It will return to a point of your choice within 150ft of where it was fired. As it falls, lightning gathers around it and slams into the ground at the same time the arrow does. All creatures with 15 ft of impact must make a dexterity saving throw or take 5d6 lightning damage, half as much on a successful save. Each arrow will regain this property at dawn.

Master of Arrows: If one of the arrows is not in a quiver at dawn, it will then return to a quiver belonging to the user who most recently fired each individual arrow IF the user was attuned to the arrow. If the user was not attuned to the arrow, the arrow will return to the quiver of its most recent living attuned user. If no such user exists, the arrow remains where it was fired.

Notes: Optional

Phawkes21

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