You have a +1 bonus to attack and damage rolls made with this magic weapon.
When the weapon is thrown, it immediately returns to the wielder’s hand at the end of that turn. If the weapon is dropped or knocked out of the wielder’s hand, the wielder can recall the weapon to their hand as a bonus action(Returning at the end of that turn. If the returning weapon has been picked up by another creature, that creature can maintain their hold on the weapon and prevent it from returning to the original wielder with a successful Strength saving throw DC 12.
When thrown this weapon has a range of 60 feet;
Firing in Melee. Being within 5 feet of an enemy doesn't impose Disadvantage on your attack rolls with this weapon.
Once forged as one of the proud Moiraithil, this ashwood pike carries only the faint impression of what it once was. Two empty inlays near the head mark where gemstones once pulsed with elf-born might, now dull and cold. Its haft is smooth, pale, and impossibly light, as if the wood itself resists decay. When held, it gives the unsettling sense that it remembers something you do not.
Proficiency with a Pike allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Damage, Combat, Heavy, Reach, Two-Handed, Push
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