- So, the Pinnacle of your engineering technology is the second rocket launcher, taped to the first one?
- Yesh.
The ultimate destructive invention of B&B Robotics, a contraption so powerful even the gods are afraid when they see one whipped out in their domain. They are not afraid for their lives, however, but about how hard it will be to remove whatever is left after the person that just took it out from the walls and floors.
Assemble Guide: This Rocket Launcher cannot be used alone due to legal constraints, but, when attached using a tape (and only tape) to a B&B Robotics' Big Boom Shtick with a B&B Robotics' Bigger Boomer Shtick, the former becomes an identical copy of the latter and the resulting contraption is called Biggest Boomest Shtick.
Invest in Prosthetics: You are able to fire both of the rocket launchers at once, using twice as many Big Boom Rockets. When firing both Rocket Launchers simultaneously, all creatures that take damage as a result of both Big Boom Shticks firing off have disadvantage on Dexterity saving throws against the explosion and if they fail the saving throw by 5 or more, they loose any immunities or resistances present in the damage dealt by the Big Boom Shtick (including the fall damage), if they fail the saving throw by 10 or more, one or several of their limbs get torn off (GM discretion). After both Big Boom Shticks have been fired off, you are to recharge each of them separately, and if both of them misfire, the resulting explosion follows the rules on the Biggest Boomest Shtick being fired off. Additionally, you are able to fire both Rocket Launchers separately, and for these purposes they are considered as two completely identical, but separate B&B Robotics' Big Boom Shticks with B&B Robotics' Bigger Boomer Shticks attached to them.
The Ultimate Highroll: When you attempt to recharge both Big Boom Shticks at the beginning of your turn and roll a 6 on both recharge rolls, you may fire the Biggest Boomest Shtick twice immediately without using the bonus action usually required to do so and both the Big Boom Shticks are considered as reloaded after these two shots.
No Manufacturer Guarantee: If either of the Big Boom Shticks and attached to them Bigger Boomer Shticks breaks as a result of not being recharged at the start of your turn, the one that does not need recharging remains intact and can be used as a separate Big Boom Shtick with a Bigger Boomer Shtick attachment, but the broken one requires repairing or replacement as detailed in the description of Big Boom Shtick and Bigger Boomer Shtick. When the broken parts are repaired and replaced, you can once again reassemble the contraption into a Biggest Boomest Shtick
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