This lengthened variant is crafted deeper within the Veil, where elemental residue flows like dust on unseen currents. The smiths bind these currents into the steel, causing each swing to ripple the air behind the target. Warriors speak of delayed shockwaves blooming where the blade never touched, a signature mark of Ashen Veil steelwork: cuts that occur after the strike is made.
You have a +2 bonus to attack and damage rolls made with this magic weapon.
This weapon has the reach property. Additionally, when you score a critical hit with this weapon, you can roll one additional damage die for the attack.
You can choose to attune to this weapon. While attuned, you gain the following benefit:
The sword deals an additional 2d4 damage of a type of your choice: acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder. You choose the damage type when you finish a long rest, and you can change it whenever you finish another long rest.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, Weapon Property: Reach, Damage: Acid, Damage, Combat, Heavy, Two-Handed, Graze







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