The Amulet emits an otherworldly blue and white glow. It's power only resonates with a brave soul. While wearing this amulet and attuned, in combat you can use a bonus action in on your turn or a reaction when targeted by a spell or attack and expend a charge to activate the amulet. You glow white and become ethereal in appearance. You gain immunity to the charmed and frightened conditions, and resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. You can move through other creatures and objects as if they were difficult terrain and do not provoke attacks of opportunity. You take 50 (10d10) force damage if you end your turn inside an object, you are then expelled from the object and fall prone in an unoccupied space closest to where you first entered. These effects last for 1 round. The Amulet has 3 charges. 1 charge is restored after a long rest.
Notes: Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Immunity: Charmed, Immunity: Frightened, Good Aligned character spending 2 hours communing with the spirits in the amulet., Jewelry
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/5/2019 10:28:49 PM
|
0
|
0
|
--
|
Coming Soon
|
|
|
11/15/2019 2:55:15 AM
|
3
|
0
|
--
|
Coming Soon
|
Comments