Armor (plate), uncommon

Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.

Also, while wearing the armor, you are immune to the faerie fire spell, and other creatures have disadvantage on any check made to discern a disguise you're wearing, such as by a mundane disguise or the disguise self spell.

If you are a fey or have the Fey Ancestry trait, you can use an action to cast the disguise self spell from the armor while wearing it (save DC 13). The spell ends early if the armor is removed. Once this property of the armor has been used, it can't be used again until the next dawn.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Stealth Disadvantage: Remove, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

MarcoCox

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