These dark black gloves appear to just be made of leather, however once attuned the gloves spring to life as inky black tendrils and smoke appear to roll off your arms.
While attuned to these gloves, you can not be disarmed of or drop any item against your will, even if you are knocked unconscious, as small smoky black tendrils wrap themselves around what you are carrying.
Backlash: Additionally, while attuned to these gloves, once per long rest, upon being hit by a melee weapon or spell attack you may use a reaction to expend up to 3 hit dice. For each die expended, the creature takes 1d8 psychic damage and is unable to target you with attacks or single target effects (as per sanctuary) until the end of your next turn. A successful DC (8 + Prof. + Con Modifier) Wisdom Save halves the damage and negates this effect.
Symbiotic Nature. The gloves can't be removed from you while you're attuned to them, and you can't voluntarily end your attunement to them. If you're targeted by a spell that ends a curse, your attunement to the gloves ends, and they can be removed.
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