Armor (shield), very rare (requires attunement by a by a Cleric (Forge Domain))

While holding this Shield, you have a bonus to Armor Class determined by the Shield’s rarity, in addition to the Shield’s normal bonus to AC.

When you plant the shield into the ground as an action, divine runes flare like a consecrated forge.

  • You unleash a 15-foot cone of searing forge-flame

  • Creatures in the area must make a Wisdom saving throw against your Cleric spell save DC

  • On a failure:
    3d8 fire damage + your Wisdom modifier

  • On a success:
    Half damage

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, by a Cleric (Forge Domain), Combat, Warding

Item Tags: Combat Warding

natelittle58

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