You have a +1 bonus to attack and damage rolls made with this magic weapon.
Soldier’s Injury. While your character level is 1-5, this weapon deals 3d4 slashing damage. When you score a critical hit with this weapon, it deals an additional 1d4 slashing damage.
Knight’s Fall. While your character level is 6-10, you have a +1 bonus to attack rolls made with this magic weapon and it deals 4d4 + 1 slashing damage. When you score a critical hit with this weapon, it deals an additional 1d4 + 1 slashing damage.
Warlord’s Ruin. While your character level is 11-15, you have a +2 bonus to attack rolls made with this magic weapon and it deals 5d4 + 2 slashing damage. When you score a critical hit with this weapon, it deals an additional 1d4 + 2 slashing damage.
Sovereign’s End. While your character level is 16-20, you have a +3 bonus to attack rolls made with this magic weapon and it deals 6d4 + 3 slashing damage. When you score a critical hit with this weapon, it deals an additional 1d4 + 3 slashing damage.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, This finely crafted kriegsmesser is perhaps dangerous in the hands of an amateur, but can only reach its full potential in those of a master swordsperson., Damage, Combat, Heavy, Two-Handed, Graze
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