Weapon (greatsword), common

this weapon is a key shaped sword that looks like it is made out of bone, abyssal metal, and flesh. when you use this weapon it is magically brought into existence but it ceases to exist once you have missed or hit the targets you chose to attack. you can bring this weapon into existance each time you use it.

 

Demonic Keyblade: Melee Attack. Melee range: 5 feet to 10 feet, 1 target to 3 targets. Your Hit Roll with This Weapon: (a custom 1d20 roll + your highest ability modifier + your proficiency bonus). on a hit: (2d6 + your Highest Ability Modifier) damage on a successful hit roll when you roll a number that is not a 17 or higher on that 1d20 roll that you have to roll as part of your hit roll. This weapon can also do (2d6 + your highest ability modifier) damage on a successful hit roll when you roll a 19 on that 1d20 roll that you have to roll as part of the hit roll but you can hit up to 3 different creatures or objects with one hit roll and you separately roll damage for each creature or object hit. This weapon can also do (2d6 + 1d4 + your highest ability modifier) damage on a successful hit roll when you roll a 18 on that 1d20 roll that you have to roll as part of your hit roll. The damage dealt is a type you choose that is either piercing, slashing, radiant, bludgeoning, or necrotic. When you use Demonic Keyblade as a melee weapon you try to cut or stab something or multiple somethings while using that Demonic Keyblade's blade. Also, when you use Demonic Keyblade as a melee weapon you try to pound something or multiple somethings with your strength and that Demonic Keyblade's handle. 

 

Demonic Keyblade: Ranged Attack. Ranged Range: up to 120 feet and 120 feet to 300 feet at disadvantage to hit rolls, 1 target to 3 targets. Your Hit Roll with This Weapon: (a custom 1d20 roll + your highest ability modifier + your proficiency bonus). on a hit: (1d8 + your Highest Ability Modifier) damage on a successful hit roll when you roll a number that is not a 17 or higher on that 1d20 roll that you have to roll as part of your hit roll. This weapon can also do (1d8 + your highest ability modifier) damage on a successful hit roll when you roll a 19 on that 1d20 roll that you have to roll as part of the hit roll but you can hit up to 3 different creatures or objects with one hit roll and you separately roll damage for each creature or object hit. This weapon can also do (1d8 + 1d4 + your highest ability modifier) damage on a successful hit roll when you roll a 18 on that 1d20 roll that you have to roll as part of your hit roll. The damage dealt is a type you choose that is either bludgeoning, slashing, radiant, or necrotic. When you use Demonic Keyblade as a melee weapon you throw that demonic keyblade like a boomerang to try to cut something or multiple somethings.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Ignore Weapon Property: Two-Handed, Ignore Weapon Property: Heavy, Weapon Property: Light, Proficiency: Greatsword, Focus, Heavy, Two-Handed, Graze

Item Tags: Focus

MarcoCox

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