Crafted by the Ashen Veil, this rifle is formed from pale wood polished smooth and reinforced with thin inlays of silver sap that run like veins along its limbs. The draw is heavy and deliberate, encouraging the wielder to slow their breath and steady their aim before each shot. When fired, it releases a muted report, more felt than heard, as if the air itself absorbs the sound.
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Your normal and long range with this weapon are tripled (to 300/1200), and while wielding it, you have advantage on Wisdom (Perception) checks.
You can choose to attune to this weapon. While attuned, you gain the following benefit:
The rifle deals an additional 1d4 damage of a type of your choice: acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder. You choose the damage type when you finish a long rest, and you can change it whenever you finish another long rest.
An instrument of ranged precision, the Sniper Rifle can take shots from distant, nearly invisible ranges.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sighted. Attacking at long range with this weapon doesn’t impose Disadvantage on your attack rolls. When you hit a creature with an attack using this weapon at long range, you can reroll any of the damage dice and must use the new roll.
Notes: Bonus: Magic, Damage: Acid, Advantage: Perception, Damage, Combat, Ammunition, Heavy, Loading, Two-Handed, Firearm, Sighted
Previous Versions
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11/27/2025 4:43:13 AM
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22
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1
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Ankylosaurus
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38
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2
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Baryonyx
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8
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1
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Ankylosaurus
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