This Amulet takes the shape of an eye. The venn (friend) rune is inscribed in mithral where the pupil should be. Among giants, this item is used as part of rituals to resolve disputes. The amulethas the following properties.
Arbiters Shield. At the start of every combat, attack rolls against you have disadvantage before the start of your first turn, provided that the amulet is on your person.
Bond of Amity. As an action, you can use the amulet create a magical zone of peace. The first time in the next minute that a creature within 60 feet of that point deals damage to another creature with an attack that hits, the attacker takes psychic damage equal to half the damage it dealt to the target. Once you use this property, you can't use it again until you finish a long rest.
Gift of Truth. As an action you can touch the eye to create a magical zone that guards against deception in a 15-foot-radius Sphere centered on you that lasts for ten minutes. Whenever a creature lies within the zone, that creature takes 5 psychic damage and must make a DC 15 constitution saving throw or flinch visibly. Once you use this property, you can't use it again until you finish a long rest.
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