Weapon (handaxe), uncommon (requires attunement by a having been struck by lighting in the past 24 hours.)

You can use a bonus action to speak this magic axe's name, causing energy to erupt from the blades.

Chain Lightning: While the axe is activated, it deals an extra 2d8 thunder damage to any target it hits and (-1) to any enemy 5 or 10 feet near the target after each hit. Each each creature hit can make a 15 Dex save to reduce the damage in half. The energy last until you use a bonus action to speak the command word again or until you attack with the weapon. If jove misses the first attack the creature holding it loses 1d4 thunder damage.

 

Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: having been struck by lighting in the past 24 hours., Light, Thrown, Vex

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