A favored method of assassins to smuggle poisoned weapons into more high security areas.
While you are attuned to the tattoo, you may perform a one hour ritual with a weapon you are holding. That weapon melts into the tattoo, the design shifting to resemble the weapon. You may have multiple Concealed Weapon Tattoos up to a total of 3, each holding one weapon at a time. These tattoos occupy the same attunement slot.
As long as the weapon is in its tattoo form, it is hidden. A suspicious creature must make a DC 20 investigation check to become aware of the tattoo's nature. A creature who is aware of this practice may instead make a DC 15 arcana check to detect its magical nature.
You may use your bonus action to call the weapon forth, the ink forming the weapon in your hand. You can also use a bonus action to transform the weapon back into a tattoo.
If you end your attunement to the tattoo, the weapon appears within 5 feet of you in an unoccupied space. You can no longer use the tattoo's abilities until you restore your attunement and perform the ritual on a weapon.
Notes: person who has this magical ink inscribed into their skin.
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