This slender, wickedly curved rapier appears impossibly elegant: its blade gleams like polished obsidian but hums with a faint, seductive resonance. Etched into the black steel are ever-shifting runes that seem to rearrange themselves when viewed from the corner of your eye. The hilt is wrapped in supple crimson leather that warms to the touch, and the guard resembles a pair of delicate, sinuous wings — a subtle nod to the infernal beauty of its hidden master.
When drawn, a whisper licks at the wielder’s mind — a voice smooth as silk and brimming with superiority. It calls itself Arrogance, a succubus bound within the blade by ancient, forbidden rites. Its presence radiates confidence so potent that lesser mortals feel unworthy merely to stand in its shadow.
While attuned, the weapon grants uncanny grace: the wielder’s strikes seem impossibly precise, and even small victories are accompanied by a soft, approving purr only they can hear. But Arrogance demands adoration. It delights in taunting foes and companions alike, whispering caustic observations about their flaws and failures. Those who doubt the blade’s supremacy may find themselves subtly manipulated — coaxed into duels, led into traps, or goaded into proving their “worth” through reckless bravado.
In Darkness, the unsheathed blade of this weapon sheds crimson light, creating Dim Light in a 10-foot radius.
Can cast [spell}Hellish Rebuke[/spell] once per long rest.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Requires Charisma score of 16 or higher., Damage, Utility, Combat, Finesse, Vex
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