Ranged: 80ft/320ft. +2 to hit. 1d8+DEX piercing damage + 1d8 radiant damage.
Description: This magical weapon is an odd-looking firearm with a wooden handle, and a iron shaft. It appears to be lined with some kind of fine silver. Those who look closely can see a house crest stamped into the sides of the handles, but time and use have made the crest faded. Even if identified, the house it belonged to is probably long forgotten, and surely they wouldn't mind this weapon being used to fulfill it's purpose once again.
Reloading: This magical weapon never seems to run out of ammunition, though it does take a bonus action to reload. To reload this weapon, simply pull back the hammer.
Properties: Range, reloading, light, finesse.
Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Damage: Radiant, Ranged Weapon Attack: Piercing, Attuning to this weapon requires having knowledge of vampires or other similar creatures. To successfully attune to this, you must have seen a vampire at least once, and roll a DC 12 Wisdom check. Attunement can be done either on a short rest, long rest, or with at least 30 minutes to familiarize yourself with the weapon to have a general understanding of how it works., Ammunition, Loading, Range, Two-Handed, Slow
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Posted Jan 9, 2026The reason some of the text looks wonky is because this was using a Light Crossbow as its "base". I wasn't sure if I needed to have a "base" while creating a weapon like this, so I did it just to see what would happen mostly.