Shield made from overlapping Time Dragon scales
Bonus: +2 AC
Properties
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Frozen Instinct
You have advantage on initiative rolls. -
Moment’s Denial
When a creature you can see hits you with an attack, you can use your reaction to halve the damage and teleport 5 feet to an unoccupied space you can see.
Uses: PB per long rest -
Immutable Defense
You are immune to being surprised while conscious.
Set Bonus — Mastery of the Turning Hour
(Requires attunement to all three items)
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Once per long rest, when you would be reduced to 0 hit points, you instead drop to 1 HP, and time rewinds slightly:
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You immediately regain 10 + your level hit points.
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You may stand up (no movement cost) and make one weapon attack as part of the same reaction.
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Additionally, you gain advantage on one saving throw of your choice each round (chosen at the start of your turn).
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Advantage: Initiative, Immunity: Surprise, Detection, Warding
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