Wondrous Item, very rare

When worn they are immediately activated spending its 1 and only charge, granting Truesight and Detect Magic on the wearer for 1 minute, after which, they cannot be used until the next day. Whilst wearing the spectacles, the wearer can spend one action to cast Identify at will, and roll a d4, on a 1 the spectacles shatter and cannot be repaired. After a long rest the spectacles may be recharged, roll 1d6, on 1 one they shatter and cannot be repaired, 2-3 they do not recharge, 4-6 they gain one charge back.

Jack_is_Poison

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