Wondrous Item, uncommon

This Humanoid fist-sized Metal orb can be thrown to any area within appropriate range. When you speak the command word, the capsule splits into a 5 sqr ft area of magical ball bearings.

 

The ball bearings will move out of the way of friendly creatures you designate when you activate the orb, making them unaffected. The ball bearings will magically move under the feet of all other creatures, making them unable to avoid them by moving at half speed, unlike normal ball bearings. They also function fully on solid dirt and grass surfaces, and almost functions on terrain with mud.

 

Affected creatures must pass a DC 15 dexterity save or be knocked prone. (DC 5 for soft terrain like wet mud).

 

The thrower may use a command word and use a bonus action to cause the bearings to move 5ft.

 

The thrower may speak a command word and use a bonus action to cause the bearings to transform back into the capsule mode, and fly to the thrower. Enemies in between the thrower and the capsule must pass a 15 DC dexterity saving throw or take 2d4 bludgeoning damage and be knocked prone. If they do, the capsule will stop on an adjacent tile to them.

 

Capsule weighs 2 ft.

Notes: Prone

xXSuperMysteryXxIII

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