You have a +1 bonus to attack and damage rolls made with this magic weapon. You may use your bonus action to snap your fingers. After your fingers have snapped, the axe appears in your hand with a faint flash of light. The axe's teleportation range is unlimited but must be on the same plane of existence and may not be under the effect of anti-magical properties. Additionally, as a bonus action you may twist the pommel, causing it to become immovable (use Immovable Rod stats). Twisting the pommel again or summoning the axe to your hand ends this effect.
Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Wielder must take 1 minute to attune to the axe., Damage, Combat, Light, Thrown, Vex
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