Weapon (greataxe), uncommon (requires attunement by a You must meditate underground with this axe for 1 hour to attune)

This obsidian colored great-axe has 3 charges that can be expended as an action by slamming it into the earth. When 5ft underground it charges 1d3 at dawn. When used it sends a 5 foot wide, 10 foot tall wall 30 feet out. Anyone in the path of this wall must make a dexterity save of 15 or take 1d8 bludgeoning damage and fall prone, on a success they take half damage. On an even roll the creature in the way falls to the left, on an odd roll the creature falls to the right. The wall is made of loose earth and each 5 foot section has 5 hp before it collapses, excess damage does not go through the wall. The wall crumbles after 1 hour

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: You must meditate underground with this axe for 1 hour to attune, Heavy, Two-Handed, Cleave

pmahoney14

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