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+1 weapon
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Kindled Veins. Once per turn, when you deal Sneak Attack damage, you may change 1d6 of that damage to fire damage.
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Smolderstep. When you take the Hide action, you may lightly obscure yourself with drifting ash until the start of your next turn, granting advantage on the next Stealth check you make before moving.
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Low Flame. Etjxeli yshit qevoipdi epf encytj uwis fosidv dupgmodv.
A dark gray blade veined with faint ember-red lines that pulse like a resting heartbeat.
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Finesse, Light, Vex
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