Wondrous Item, common

Appearance. An ornate pendant with exposed gears holding a round, green crystal in the center that faintly rotates.

Temporal Suspension (Reaction) When a creature you can see succeeds a spell attack roll, you can expend 1 charge to suspend the spell in time:
. The spell must be a cantrip or 1st-level spell.
· The spell must create a visible projectile, ray, or magical effect.


The spell is frozen in place for 1 round (6 seconds).
While suspended:
. The spell is not countered; the attack roll is locked in.
· The target can move, take cover, or break line of effect.


At the start of the caster's next turn:
. The spell hits the target if still in the path.


The target must succeed on DC 10 Dexterity saving throw.
· The spell fizzles if the target has moved away.


Doesn't affect saving throw spells or area spells.

Benegor

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