A mysterious magic orb that turns into an eye once activated. the eye will follow you around and can do an assortment of actions. these actions include:
Foresight: the eye can roll an Intelligence Dc 17. if it succeeds the DM can tell you about a future event in the near future
Peer: the eye can head off on its own and return to you, making the DM telling you anything interesting it saw telepathically
Laser Beam: the eye can fire a laser that deals a D8 of fire damage per turn to an enemy within line of sight and 20 feet
Steely Stare: the eye can use this as a bonus action, when an enemy moves in its line of sight (20 Feet) It fires a quick beam dealing a D12 of damage
The eye has 10HP, 1 STR, 12 INT, 18 DEX, 20 WIS, 10 CON, and 4 CHA. it has an armor class of 10+its dexterity modifier.
When the eye "dies" it turns back into its orb form and cannot be used for 24 Hours
Notes: The Eye can calm Beholders
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