Wondrous Item, rare (requires attunement)

This is a retrofitted amulet of the shield guardian. Instead of being connected to a shield guardian, it instead allows for a connection to be made with any living creature allowing damage to be dealt to another willing creature instead of you. 

Designation:  One of the below gemstones are  placed inside of the amulet. Then a willing creature who wishes to take the damage of wearer of this amulet can put their hand on the gem. If they do, the creature becomes the guardian and the gem locks into place within the amulet. At this point, if the gem is removed it turns to dust. 

Activation: Once designated, the owner of the amulet can activate it by using a magic action. Once activated, the designated guardian will take all the damage taken by the attuned. The damage that the guardian takes is force damage and cannot be negated or prevented in any way. However, if the attuned had any resistances, immunities, reflections, or other damage reductions, those can be applied before the damage is transferred. Only the damage that makes it through to the attuned is then transferred to the guardian. Once the guardian drops to zero hit points, the attuned takes damage as normal, including any residual damage from the damage that brought the guardian to zero hit points. Once this happens to all guardians designated to the gem, or the duration for that particular gem expires, the gem shatters and cannot be reforged. 

Gem Effects: 

Different Gems can be used for the amulet for different effects based on the table below: 

50 GP Diamond: Activation lasts for 1 minute or until the guardian drops to zero hit points. 

100 GP Ruby: Activation lasts for 1 minute and the guardian is teleported to anywhere within 30 feet of the attuned as long as they are within 500 feet of the attuned.

250 GP Sapphire: Activation lasts for 1 minute and the guardian gains 50 temporary hit points

500 GP Diamond: Activation lasts for 1 hour or until the guardian drops to zero hit points. 

1,000 GP Ruby: Activation lasts for 1 hour and the guardian is teleported to anywhere within 120 feet of the attuned as long as they are on the same plane. 

2,500 GP Sapphire: Activation lasts for 1 hour and the guardian gains 200 temporary hit points

5,000 GP Diamond: Activation lasts for 1 week. or until the guardian drops to zero hit points. 

10,000 GP Ruby: Activation lasts for 1 week and up to three guardians can attune at once. They are teleported to anywhere within 1 mile of the attuned and can come from any plane of existence as long as nothing is preventing their travel. 

25,000 GP Sapphire: Activation lasts for 1 week and up to 200 creatures can become guardians instead of one. 

50,000 GP Diamond: Activation is permanent or until the guardian dies. 

 

 

Notes: Buff, Jewelry

Item Tags: Buff Jewelry

DMApelles

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