Armor (plate), very rare (requires attunement)
+2 to AC, +1 to Strength, +1 to Constitution. User gains Tremorsense (15 ft). when grappled grappler takes 7(2d6) piercing damage per round it is grappling NO DISADVANTAGE TO STEALTH
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, Str. 15 Required, Stealth Disadvantage
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