This cloak lags behind reality, its folds never fully aligning with the light.
Shroud of the Unseen
While you are in dim light or darkness, you have advantage on attack rolls against creatures that rely on sight to perceive you.
Veil of Misjudgment
While you are in dim light or darkness. Disadvantage on attack rolls against you.
Eyes of the Deep Dark
You gain blindsight out to a range of 30 feet.
Shadow Slip
When a creature misses you with an attack, you can use your reaction to move up to 10 feet without provoking opportunity attacks.
If you end this movement in dim light or darkness, you may immediately Hide.
π Duskwalker Set Bonus
Requires attunement to all three Duskwalker relics
Set Benefits
Mind and Body Perfected
Your Dexterity and Wisdom scores each increase by 2, to a maximum of 20.
Lethal Form
Your Martial Arts die increases by one step
(d6 β d8 β d10 β d12).
Avatar of the Living Night
At the start of your turn, if you are in dim light or darkness, choose one creature you can see within 30 feet.
Until the start of your next turn:
β’You have advantage on your first attack against that creature
β’That creature has disadvantage on its first attack against you
βοΈ Set Drawback β Bane of the Sun
While you are attuned to all three Duskwalker relics:
β’You have vulnerability to radiant damage
β’You have vulnerability to damage from light-based magical effects, such as daylight, sunbeam, sunburst, or similar effects at the DMβs discretion
Notes: Advantage: Melee Attacks, Bonus: Dexterity Score, Bonus: Wisdom Score, Set Base: Blindsight
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