This small burlap pouch contains magically altered seeds that erupt into fully grown plants moments after being planted. As an action, you plant one seed in an unoccupied space within your reach. The seed immediately grows, creating one of the following plant effects. The type of plant is determined by the seed used.
The bag contains 1d6 seeds of each type when first discovered and can not be replenished. Once planted, a plant is permanent unless destroyed or otherwise removed.
Seed of Grasping Vines
A dense mass of vines bursts from the ground, filling a 15-foot square area centered on the planted seed.
The area becomes difficult terrain, and the thick vegetation provides lightly obscured cover. The vines are non-sentient but rapidly entangle the area, making movement through the space slow and hazardous.
Seed of Verdant Barrier
A thick wall of interwoven stalks and broad leaves erupts from the soil, forming a wall 10 feet long, 5 feet high, and 1 foot thick.
The barrier provides half cover to creatures behind it. The wall is considered plant matter and can be destroyed by fire or cutting at the DM’s discretion.
Seed of Snap-jaw Bloom
A carnivorous plant resembling a snapping, toothed flower grows in the planted space. The plant is Small, rooted in place, and non-mobile.
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Armor Class: 10
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Hit Points: 5
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Speed: 0 ft.
Any creature that starts its turn within 5 feet of the plant takes 1d4 piercing damage as the bloom snaps at nearby movement. The plant cannot distinguish friend from foe.
Ecological Consequence
These plants are invasive magical species. Left unchecked, they continue to spread and overtake native vegetation, potentially devastating local ecosystems over time. Regions repeatedly seeded with these plants may become hazardous or unrecognizable as the invasive flora dominates the landscape.
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