Attack 1: Zero Point Cleave- On a hit, the target takes normal weapon damage + 2d8 cold damage.The creature must make a CON saving throw or their speed becomes zero for 2 turns.
Attack 2: Absolute Lock 5 turn enemy must make a CON saving throw or be frozen for 3 turns and takes 3d8 cold damage
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Cold, Advantage: Constitution Saving Throws, Finesse, Light, Thrown, Nick







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