This longsword is in perfect condition. Its name, Barrakul, — ‘Hope of the Mountains’ — is inscribed with Dwarf runes along its blade. It is undoubtedly the creation of a Runesmith of no mean skill.
You gain a +1 bonus to attack rolls and damage rolls made with this weapon. While holding the sword, you can use a Bonus Action to cause the blade to shimmer in and out of existence, the runes emitting dim red light in a 10-foot radius. While the sword shimmers, it deals Force damage instead of Slashing damage and deals an extra 1d8 Force damage on a hit.
Barrakul has 3 charges and regains 1d3 expended charges daily at dawn. If you miss on an attack roll with Barrakul while it shimmers, you can expend a charge to turn the miss into a hit.
The blade shimmers until you use a bonus action to end the effect or until you drop or sheathe the sword.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Force, Replace Damage Type: Force, Damage, Combat, Versatile, Sap
Previous Versions
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2/14/2026 2:11:03 AM
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Coming Soon
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