The Banshee Scream is an drink normally sold only to adventurers. Once it has been consumed, the drinker must succeed in a Constitution Saving Throw, DC 14. Upon success, the drinker may unleash 1 bloodcurdling scream within the next hour. All creatures with in a 10ft range must make a DC 13 Wisdom Saving Throw to just shake off scream undamaged. On a failed save, the hearer takes 2d8 psychic damage and has disadvantage on their next Wisdom or Constitution save. If the drinker fails the save when they consume the potion, they still have the ability to scream once, but they lose the ability to speak or use verbal components for the next hour, and they vomit violently when they first fail the save.
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